Sixiser Raider

The Sixiser Raider is likely the first substantial threat you will encounter, along with the Sixiser Scout. They are C-shaped ships with red accents.

Behavior
Sixiser Raiders are frequently, though not always, heralded by Sixiser Scouts. They appear 200-500 units of distance away and steadily make their way towards your ship at a rate about half the speed of an unmodified Venture. Before they are engaged, they attempt to take the shortest direct route to your ship. They have been known to collide with other ships and become distracted by them.

Combat
Once engaged, their speed increases significantly and they can no longer be outrun. Similarly to Sixiser Scouts, they are equipped with either a torpedo launcher or a laser in one of their frontmost blocks. On rare occasion, they carry no or insufficient torpedoes, making them a laughable foe.

Their lasers are equivalent to yours, and they can - and will - shoot off your lasers, engines, and bridges in short order. As they are slightly less agile, frequently the best course of attack is to maneuver behind them and remove their engines. When this is not possible, simply attempt to remove their lasers any way you can.